Hey @adrian2301 , thanks! Yes, I was concerned about the poly count–this is the retopo version 🙂
I guess there are several ways I can reduce it. Removing the back half or baking, as you mentioned are good suggestions. Not knowing the path for the “fly through”, I figured it would be best to model for any angle to the camera. If the background isn’t going to come into play in the final presentation, I can go as far as outlining it and let the texture/shaders do all the work.