Reply To: Collab2021 – WIP – benkroft

Forum Archive Collab2021 – WIP – benkroft Reply To: Collab2021 – WIP – benkroft

#66937
Tobias Schmid
Participant

    WIP 7: 

    Hi @jlampel 

    I worked a on real geometry. Is this the right way or did you mean that i can bake the twig / branch to a single plane to save geometry.

    Because this is about 80’000 verts, will that be ok? 

    Can we use a bit of procedrual shaders in the final result like the nodes below to get color variation? 

    In terms of style i’m close i think, i probably will delete the high frequency details in the texture.

    I have the branches invisible right now. I will handplace some on the final model, they dont need to be distributed everywhere.