Homework Submission – Week 2 – Foreground Bushes
@theluthier
Referencing the stylized bush creation videos that Kent provided for us, I set about updating the foregeround bushes to make them more chunky and, and to better match their appearance from the concept art. This was the result:
While initially I used textured base geometry to provide the “chunky-ness”, I realized I could get the same result using the texture used for the alpha mapped planes. However, I’m looking into shading issues when using alpha mapped planes. Also for this week, I need to optimize the bushes as they are currently too high poly.