Reply To: COLLAB2021 – HQ – Stylized Fantasy Environment

Forum Archive COLLAB2021 – HQ – Stylized Fantasy Environment Reply To: COLLAB2021 – HQ – Stylized Fantasy Environment

#63523
onelombax
Participant

    @theluthier btw, I will try the trim sheet approach because it could save a lot of GPU and I’d like to learn how it work better. (I watched a video and unlike lightmap texture you can actually stretch you UVs to fit the texture as long as it isn’t huge). I’ve already uploaded my progress on my WIP and will be continue doing so this week-end 🙂