Reply To: Collab 2021 WIP elcangrejo

Forum Archive Collab 2021 WIP elcangrejo Reply To: Collab 2021 WIP elcangrejo

#65034
Kent Trammell
Participant

    @elcangrejo Like I said earlier: Very impressed with your work for week 1. The resourcefulness is huge and your experimentation is extremely promising.

    I really don’t have any constructive notes to give other than “keep doing what you’re doing.” With regard to collisions, for the final result I’d like to see “edge foam” present; the white water effect that emphasizes collision with the ground and rocks. I’ll tell you what I told @procyonlotor:

    I’ve looked into techniques for this a couple times and have never been able to do it procedurally with shader nodes. Maybe there’s a way to do it but 🤷‍♂️. Alternatively you could try adding a dedicated strip of geometry along the edges of the water (slightly above the water) with it’s own shader to simulate edge foam. This guide seems insightful (though not with Bender).

    If you could further explore collisions + edge foam in week 2, that’d be great!