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Forum Archive › Cloud lighting/rendering changes between Blender 2.83 and 3.1 › Reply To: Cloud lighting/rendering changes between Blender 2.83 and 3.1
Rendered in 3.2 with the Light Strength ‘corrected’ gives:
Apart from slight pattern changes, the main difference left is due to changed Volumetric Shadows in Eevee since 2.93: