Reply To: Cloth simulation gets tangled?

Forum Archive Cloth simulation gets tangled? Reply To: Cloth simulation gets tangled?

#97474
Grady Pruitt
Participant

    After doing quite a few sims a few weeks ago… first thing I’d check is are there any intersections, either with the target mesh or within the cloth object? That’s usually the biggest source of things going wildly crazy from the start. The next thing I’d check is your collision distances. The default values are quite high to begin with so lowering that could help. Then I’d check the quality, both for the total sim (and sewing quailty if you’re using that).  If none of this seems to help, you can always try scaling the target and the cloth up and see if that helps things settle more correclty.