

Hello! This is my little challenge. I was trying to get the same result in 3d.
On background i use HDRI. Mountain is just 2 materials (one with bloom) with wireframe modifier on it. Pretty same mat on the floor, and the wireframe too.
The Sun….it was the hardest part for me. It has to be like a glass, so the stars shine through it. In the other hand sun must be 2 colored and. Shine with pink halo! I make a glass material with mix shader of yellow and red, then with help of texture coordinates mix this two colors. Then i tried to put some light sorce from back side of the sun, but it gives me not that result in the end. Help me with that part please, what i miss or doing wrong from begining.
(Yeah, i know that the sun must be more smother^^)
Thank you, for your mega source! I love it!