day 3 – working lights. I guess the particle system info node doesn’t work with evee. and of course I want to use evee and my lights are particles. Probably should have used geometry nodes, but with my learning curve, it wouldn’t have been done until next. xmas. Could change to cycles, not happening due to the time issue. So I cobbled something together that. sort of worked using. driver in a sin function, random number and. a color ramp.

status –
trees – done. !!! Still need to work on the snowman animation a fair amount and decide if I should blur out the trees some, etc. Decided not to smooth any of the meshes. and stay with that feel. Staying with this is harder to do then I thought, just want to smooth. it all oud and add more poly’s. Adding the AO as adrian suggested helped loads. Definitely will have to try to find some extra free time or maybe a little less sleep for a couple of days to finish, which means I should get to work on it now.