Nicely done with the hologram shader @chapeline
I’m not very familiar with realism when it comes to brains and veins, but they look a little plastic. Try using subsurface scattering for organic objects like this. With the veins also tone down the transparency, you won’t need it with the subsurface.
Overall I really like this.
Take a look at these for more on SSS.
https://cgcookie.com/tutorial/what-is-random-walk-sss-cgc-weekly-8
Texturing & Shading a Stylistic Character – CG Cookie – Chapter 3 will be useful.
The Subsurface Scattering Shader – CG Cookie
And there is more within the Shader Forge course , 3d print resin, Marble, Snow.