Well, for example, most people don’t have access to Substance Painter and it’s great to make things procedurally inside of Blender and being able to reuse it right there. Also when you have a client and you’re making some freelance work, you usually have a tight deadline and it’s great if you don’t have to waste time settings things up from scratch. You can save up a lot of time if you have a library of shaders ready to go that it’s just drag and drop.