Reply To: Boats/Ships?

Forum Archive Boats/Ships? Reply To: Boats/Ships?

#99827
Omar Domenech
Participant

    Modeling and sculpting don’t work one against the other, more like in conjunction, so I wouldn’t say there is a need to find a balance. Kent really likes the sculpt it first and then retop approach, instead of box modeling out of thin air. I prefer it as well, it’s so much freeing and less prone to mistakes in the model, less wobbly results. Also a lot of the time you can go into sculpt mode in any model and make some tweaks. Sculpting is usually for organic models, hard surface models will mostly be box modeling, so whichever approach you use will depend on what you’re modeling. So like before, just lots of practice.