Reply To: Blender – 3D Meshes – Why must they be made with (mostly) “Quads” ?

Forum Archive Blender – 3D Meshes – Why must they be made with (mostly) “Quads” ? Reply To: Blender – 3D Meshes – Why must they be made with (mostly) “Quads” ?

#33084
Scott McClellan
Participant

    hee hee hee. Because Jonathan said so….

    In the beginning, Jonathan created quads. And he saw that it was good.

    In all seriousness, these guys pretty well hit it on the head. It sounds like the animation of said non-quads becomes problematic at best. That’s the biggest thing I took from everything I’ve heard or seen on the site.