Reply To: Bevel Blues

Forum Archive Bevel Blues Reply To: Bevel Blues

#93583
Martin Bergwerf
Participant

    Hi Jack @jack___ ,

    Increasing the Bevel Segments changes the Angles between the Faces (what Blender calls Edge Angles):

    Angles.png

    that’s why lowering the Threshold helps in those areas:

    The Faces, that then get Smooth Shaded, but you actually want Flat Shaded< can be fixed manually, by Selecting them and CTRL+F (Face Menu) > Shade Flat. 

    And to your side question, yes! You can Select parts that are Assigned to a Material in the Properties Editor:

    Properties.png

    Make sure nothing is Selected before doing this, or you’ll end up Deleting more than you actually want.