Yes courses usually come out in chunks, because single courses that focus in the whole pipeline take too much to produce. So that is why you find them in parts. There is one course from more than 10 years ago that covered the whole pipeline production, it’s the Piero course, starting with its concept art:
https://cgcookie.com/courses/piero-animated-character-concept
Then the full on 3D production:
https://cgcookie.com/courses/short-film-character-production
And there is also the pilot one:
https://cgcookie.com/courses/introduction-to-character-modeling
Don’t feel like they have no value because it’s an old Blender UI, core 3D knowledge hasn’t change since then, so even all this time later is like 95% relevant.