Week 1 Homework Submission
Well I have realized how tough it is to work in blender for 3-4 months, then have a break for that length, and to come back to the program on an updated version as well. I could feel and tell where I have lost some of my practice which was frustrating at times, but overall I am really happy to be practicing again!
Week one I admittedly was working in Cycles until I realized we were supposed to be trying out the eevee render. This is a beginning scene from a story I wrote and ultimately I’d love to add more to make it feel more “lived in” but for this purpose of this exercise and the amount of time I have already spent on it I will submit as is:) I will also admit that everything is primitives except the light shaft. I tried over and over to not edit that part, but it wasn’t falling the way I wanted it to.
I think two questions I gained from this exercise is
1. Is there a way to create light shafts with actual lighting tools? I just used a square and did an emissions with low strength in its volume.
2. What is the flexibility for lighting like in Eevee? I don’t really like the rough/hard “bubbly” look it has.
Cycles:

Eevee: 
Blender file downloadable here