Homework Week 4
When I was hunting for inspiration this week, I put together a short list of boxes I wanted to tick. The ideal project would:
- Let me use both mesh modelling and sculpting
- Let me improve my detail sculpting
- Give me something challenging (but manageable) to work on
- Serve as a basis for future project(s)
It took me three days but I think I found it. First, here is the reference I used.
And now my take on it. Eh. Not happy with many areas (I’m looking at you, weird-shaped and impossible-to-get-right corner thingies!) but I think I managed to do all I set out to do.
First, the Blender (2.8) matcap views:


And now the Substance Painter ones (I was mostly using MultiRes, so UV unwrapping was not too bad, but with the corner thingies I had to do an unexpected retopo):


I hope that next week I’ll be able to show you what’s inside the box. 🙂