Reply To: Basic Barrel Modeling

Forum Archive Basic Barrel Modeling Reply To: Basic Barrel Modeling

#34338
Jonathan Gonzalez
Participant

    Looking good so far. I do have some recommendations on what to improve to make it look better. The textures on the barrels look either low resolution or stretched out. I would recommend finding a higher resolution texture for both the wood and the metal. The barrels themselves look like they were carved out of one tree trunk rather than slats of wood. You can make it look like slats of wood by either extruding the faces on the body (assuming you’re using a cylinder) or you could also use the edges and push those in and/or also include a very thin face which you can push in to mimic depth between each piece. 

    For the handle on the spout, round off the edges. In real life that wouldn’t be quite so sharp along the edges. Make it smoother, here is an example: 

    The floor looks good, a normal map would make it pop more for sure. As far as general “posing” for the camera, I would recommend adding a few more things so it doesn’t look quite as empty. Otherwise get in closer on the barrels on focus on them to fill the image. I would also recommend adding a bit of rotation to the barrels so that they’re not perfectly aligned. Imperfections actually help make something look better for stuff like this.