I think they are very different softwares, with different purposes.
Modeling for woodworking or manufacturing in Blender sounds like a nightmare to me. I’d use sketchup or Fusion 360 for the parametric features.
If you want to texture, light, animate, and so on (make it beautiful and move), but want very precise models, I would model them on that kind of CAD app, them import that to your scene. I believe that is a common workflow for animators doing exploded view animations? I’m new to blender, so I wouldn’t be able to help with that, but maybe someone here can shed some light to it?