Reply To: AnimationEditor Range End

Forum Archive AnimationEditor Range End Reply To: AnimationEditor Range End

#58697
Wayne Dixon
Participant

    Here’s another idea (not a ‘solution’ though).

    Don’t forget that you can add text notes in your file.

    I often do this to keep important values etc that you don’t want to forget.

    Recently I had to render 48 different models for a client, so I used animation nodes to swap the models and the textures of each frame.  I used the text editor to keep a track of when the model and product packaging changed.

    I did it this way so I could set it up and then hit render animation – and it was done.

    But then when they came back and said “we’ve made a mistake with the X packaging”, because I had the notes it was easy to know what changes to make.

    Hope that makes sense.