based on what you said, don’t you think it would’ve been better for a Beginner to start without DynTopo ?
No I don’t think so. I still think dyntopo is the better approach for the shark sculpture. Keep in mind it’s primarily one large object, not a collection of individual pieces like Julien’s monkey (biped). There’s no point to individual focus on various appendages when there aren’t appendages. Remesh would only serve to subdivide globally which isn’t a benefit in this case. Instead it’s better to add localized detail for tight details like the face on such a large, smooth, contiguous body.
In step with this, I also consider the large lump of a shark to be a simpler beginner project than a multi-appendage biped or creature; less parts to worry about.
Remember that workflows are largely relative. If dyntopo is more cumbersome to you then by all means stick with remesh! But I and a lot of beginners get along great with dyntopo.
I’ll start practicing more without DynTopo and see where that takes me.
That’s the spirit 👌