Reply To: Adding rivets to faces

Forum Archive Adding rivets to faces Reply To: Adding rivets to faces

#48241
Matthew Fricker
Participant

    @spikeyxxx Hey Spikey , I have another quick question regarding your instancing technique. 

    I am using this technique all over the engine model for my WWII Mech project , and as you can see in the screenshot , there are nuts but they look too perfect because they are all tightened to exactly the same angle. Is there a way to rotate each nut independently a little so they aren’t all identical? Usually I would rotate them with prop editing set to random if you could select them as individual objects or meshes , but I don’t know how you can do something like this with your technique.