Reply To: A naive question about Blender and Unity

Forum Archive A naive question about Blender and Unity Reply To: A naive question about Blender and Unity

#73811
Adrian Bellworthy
Participant

    Blender no longer has a game engine.

    You can animate actions in Blender, then export the animation into Unity, then have the animation play with a button press or joystick movement. However this doesn’t solve the difference with the render engine.

    The answer I think you are looking for is with the texture maps. To have amazing looking characters in Unity, you need to have a good quality game ready model, and probably at least 4k texture maps, preferably 8k.

    The model will need to be a low poly mesh with normals maps baked from a high poly (sculpt)version, normal map again at least 4k.

    There is a lot to consider, and work involved, in producing good quality game ready models.