Reply To: 5:57 – why bother creating quads/putting in this amount of effort?

Forum Archive 5:57 – why bother creating quads/putting in this amount of effort? Reply To: 5:57 – why bother creating quads/putting in this amount of effort?

#97931
Martin Bergwerf
Participant

    Well,

    You might be able to get away with it in this case, where the parts are really small and it won’t be very noticeable (unless you zoom in), but it will probably warp the texture badly, as with that Cube in Chris’s example.

    It’s not the fact that it’s an NGon, that is the problem.