Reply To: 3dioot’s polybook

Forum Archive 3dioot’s polybook Reply To: 3dioot’s polybook

#44802

So, with my previous life lessons in mind I decided to share a little more of the wip stages. I didn’t get as far as I would have liked this weekend but progress is still progress so yay me. 🙂

I am trying to follow Wayne’s workflow and rough everything in first. This is the lower body roughed in. It took some fiddling before I had Rivet walking properly without him slowly doing the split as he got further away but I managed in the end. Turns out it’s because his feet are not properly aligned to the world so you can only use world translations in the viewport itself. No fiddling with key values directly! Once I realized that things got a lot easier.

Also lost some time because I got confused on where to put the translation and rotation for his hips. Apparently with this char (or this lesson), the translations go on the torso bone and the rotations go on the hip. I am not certain I understand fully why but it is what it is.

I look forward to roughing in the top and start polishing the walk. He is walking right now but not in a very smooth manner haha. Hopefully that will be fixed next time I post. 🙂