Reply To: 3d gizmo different direction of the normal

Forum Archive 3d gizmo different direction of the normal Reply To: 3d gizmo different direction of the normal

#74122
spikeyxxx
Participant

    Hi @joluvian

    that is because your Transform Orientation is set to Global (which means, that the Z-Axis of your Transform Gizmo is the Global Z-Axis, etc.).

    If you change that, you can get the Normal Orientation (or Local, etc.):

    Gizmo.png

    Oh, you also want to be in Edit Mode, otherwise the Gizmo will use the orientation of the Object’s Origin.