Thank you so much for your answers gentlemen!
To Martin: yes, I don’t want my texture to be distorted by geometry.
To Dwayne: thank you so much for this tip! It really helps to move and scale texture in 3d viewport!
For Omar and Grady:
I created a screeshot with example

Here Mona Lisa is my artwork texture, I don’t want it to be distorted by geometry. My project is a beauty pack for commerce purposes and brand managers don’t want to see distorted artwork, logos and etc. In my project the angle of view is specially selected, so front of my pack is facing camera view.