Reply To: 5:57 – why bother creating quads/putting in this amount of effort?

Forum Archive 5:57 – why bother creating quads/putting in this amount of effort? Reply To: 5:57 – why bother creating quads/putting in this amount of effort?

#97924
Martin Bergwerf
Participant

    Hi Charles,

    This is not so much about it being all Quads (that‘ll probably be more out of a force of habit, albeit not a bad one), as to get more Face Corners to tell Blender what part of the image comes where on the Geometry. This to prevent too much warping of the texture (photo). Chris points this out in the Introduction to Camera Projection Lesson from ~7:20:

    amera Projection.png