I took a look at the sculping in 4.5 (since I hadn’t in a bit… Relative is like Martin said. It changes based on how zoomed in you are on your object. So when you sculpt a bit, then zoom in, then sculpt some more, it looks like it’s the same size relative to how you are zoomed in, but when you zoom out.. the area where you were zoomed in will have tighter, more densely packed geometry. Constant stays the same size regardless of how zoomed in you are until you change the resolution setting. When you’re using it, it might look bigger on the area where you are working if you’re zoomed in and smaller when you’re zoomed out, but relative to the other geometry, it actually stays the same when you pull back. I haven’t tried out Brush or Manual detail yet, so I don’t know how they compare.