Reply To: Best Way to Create Smoothly Integrated Ears and Rounded Boolean Mouth

Forum Archive Best Way to Create Smoothly Integrated Ears and Rounded Boolean Mouth Reply To: Best Way to Create Smoothly Integrated Ears and Rounded Boolean Mouth

#96909
Omar Domenech
Participant

    Well, the way I’m trying to say doesn’t involve booleans. The topology, with the loops and all, has to conform around the smile shape. In your pictures the smile geometry is just floating separate to the plane. Something like this:

    Bad-Geo.png

    Which is all wrong, because the topology around the holes doesn’t have the supporting loops. You need to aim for something like this:

    Topology.pngTopology.png

    Those hole are well integrated in the geometry. You model that flat, that when when you bend your shape, the loops already support the surrounding geometry:

    Bend.png

    All of that is just to avoid having to model the smile while the curvature is already there. It is a nightmare to model something in a curved shape. That is why you model first flat, and then you curve. 

    I guess the course that mostly does something like that is JL modeling the cookie:

    https://cgcookie.com/lessons/modeling-a-logo-pt-1-0ca5d2b8ee804f38