Reply To: Best Way to Create Smoothly Integrated Ears and Rounded Boolean Mouth

Forum Archive Best Way to Create Smoothly Integrated Ears and Rounded Boolean Mouth Reply To: Best Way to Create Smoothly Integrated Ears and Rounded Boolean Mouth

#96901
Omar Domenech
Participant

    Whenever I have to model something like that, I go about it starting with a perfectly plane surface and model the details in, like the smile, while things are flat. After all the loops flow correctly and things hold up, then I introduce the curvature be it with a modifier or deforming the mesh with tools. Because trying to carve the smile in a curved surface is too much of a pain. Hopefully you can picture what I mean.