Reply To: Doubling caused by the bump texture?

Forum Archive Doubling caused by the bump texture? Reply To: Doubling caused by the bump texture?

#96500
Martin Bergwerf
Participant

    HI Sam,

    Yes, a Filter Width of 0.005 is rediculously low. The dafault is 0.1 and that is a reasonable default. To get the same Bump as in older Blender Versions, you should have it at 1.0.

    You might still need to lower your Distance, but first change the Filter Width to something sensibel.