Reply To: Stuck on Retopology/Cleanup After Sculpting

Forum Archive Stuck on Retopology/Cleanup After Sculpting Reply To: Stuck on Retopology/Cleanup After Sculpting

#96323
Omar Domenech
Participant

    And of course after you have your mesh all neat and pretty with good topology, then you have to UV unwrap it and texturing and shading. But for now the modeling stage is enough to keep your mind busy for a while. So try not to want to get everything in one go, you’ll burn out very fast. Just focus on one thing at a time.