Need help on blender fluid simulation >.<

Forum Archive Need help on blender fluid simulation >.<

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  • #9438
    Hantian Xiao
    Participant

      I made this new scene with fluid simulation in blender.

      Somehow there’s pretty obvious black border in the fluid near the ground.

      First I thought it was because the number of light bounces isn’t sufficient so I went to crank up transmission bounces(Using Glass shader for the fluid) to 1024, but still got those black borders…and then the water even starting stretching near the lower right place…

      Could use some tips from great community >.<

      #33309
      Kevin Mather
      Participant

        Could they be shadows? (I don’t call myself an expert.) When I do a very quick fluid sim, the surface of the fluid doesn’t exactly match the surface of the ground, and I get shadows around the edges. Also the edges get very thin.

        #33310
        Hantian Xiao
        Participant

          I tried to cut off shadows of my water and it just turned out to be not very realistic. And water somehow flickering a lot.

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