Reply To: Arm twist bones for Luna.

Forum Archive Arm twist bones for Luna. Reply To: Arm twist bones for Luna.

#91609
Markus Schille
Participant

    Hi,

    With the knowledge from this course and studying the ‘Rain’ rig, I was finally able to figure out the solution. The Ease Out setting needs to be set to 0 on the Bendy Bone towards the hand. This makes it follow only the twist, not the bend.

    I also added two Copy Rotation constraints to the center MCH-Forearm_02_tweak, followed by a Damped Track constraint towards the hand, so it rotates at 50%.

    I might try applying the same technique to the upper arm, and even the legs.