Reply To: Rigging a character model who’s feet aren’t straight

Forum Archive Rigging a character model who’s feet aren’t straight Reply To: Rigging a character model who’s feet aren’t straight

#91592
Harris Clook
Participant

    Actually, in a situation like this, if this model naturally has a bit of an offset foot position as it’s default, should I align the bones with the global Y-axis, or align them with the mesh so that the bones are also pointing slightly outwards?