OK, this might be a bit of a general question, but… I started sculpting some 2 months ago. I think I’m now able to block out my shapes and refine them to something presentable, but I’m still struggling with sculpting fine detail. Generally, one of two things happen:
a) I’m in ‘Subdivide Collapse’ mode and as I try to smooth things out, I erase most of the detail I just sculpted in (no matter how low the smooth brush settings are).
b) I’m in ‘Subdivide Edges’ mode and I have a slightly better time retaining the details, only my mesh starts to tear up and create artifacts, and I end up with holes that I’m not able to re-generate.
I do realize that there isn’t a magical technique I can use, but if some of you were struggling with the same stuff, you might be able to share some tips on what worked in your scenes.