Reply To: “Modeling The Speakers” – creating separate meshes rather than adding speaker mesh to console mesh

Forum Archive “Modeling The Speakers” – creating separate meshes rather than adding speaker mesh to console mesh Reply To: “Modeling The Speakers” – creating separate meshes rather than adding speaker mesh to console mesh

#91221
Martin Bergwerf
Participant

    Hi Bill,

    My guess is, that it’s mostly because of the Mirror Modifier for the speakers, but you could also just keep it one Object (Add the speakers ad holes in Edit Mode, so that they’re part of the Console already), if you want. There are always more than one way of doing things.