Reply To: Smooth by Angle

Forum Archive Smooth by Angle Reply To: Smooth by Angle

#90125
Omar Domenech
Participant

    As Sascha and Leo said, the boolean objects themselves need to be smooth for you to see the smoothness in the holes. And of course you can always apply the boolean modifier if you want the holes to be real geometry and then you can do all the tricks to the main object itself. There are hardly any wrong ways to doing things in Blender, only personal preferences. And yes, there are more optimal ways than others, but again, hardly ever wrong ones.