Reply To: Smooth by Angle

Forum Archive Smooth by Angle Reply To: Smooth by Angle

#90123
Sascha Feider
Participant

    That’s because the holes are made via a boolean modifier, meaning they’re not real geometry and therefore not affected by the shade auto smooth or its modifier.

    If you want the holes to be smoothed you need to shade auto smooth the cutter object “hole punch bools” and adjust the angle on it until everything is smooth. The smoothness will then be transferred over to the object it’s cutting into.