Reply To: Why does the Local X-Axis Have to Point Up?

Forum Archive Why does the Local X-Axis Have to Point Up? Reply To: Why does the Local X-Axis Have to Point Up?

#89324
Dwayne Savage
Participant

    The simple deform is designed to work on 3D objects. So when you use a 2D object like a plane(there’s no z axis or thickness to it) the modifier has a weird effect. To compensate we place the x axis along the z axis to get the desired effect.