Reply To: Snow bump doesn’t look right when mixed with other bumps

Forum Archive Snow bump doesn’t look right when mixed with other bumps Reply To: Snow bump doesn’t look right when mixed with other bumps

#87417
Martin Bergwerf
Participant

    The Musgrave Texture isn’t really gone, but just incorporated into the Noise Texture Node, as @tatasarts has already figured out.

    You can use a conversion, if you want to match numbers from a tutorial, but I recommend just using your eyes to get the result you want.

    The default Musgrave translates in 4.1 to a Noise Texture with a Roughness of 0.250 and a Detail of 1.000.

    Increasing the Dimension to 4.000, would mean decreasing the Roughness of the Noise to 0.0625.

    In fact, let’s get this over with and give a formula for the conversion. This is what I came up with:

    Musgrave with a Detail of d, a Dimension of m and a Lacunarity of l converts to a
    Noise with a Detail of (d – 1) and a Roughness of 1/(l^m) (and a Lacunarity of l, obviously).