The differences in versions can end up getting rather frustrating. I have now spent time trying to figure out:
– what is the equivalent of Specular in the new BSDF
– X for swapping colors does not work
– Shift + K for flooding the color does not work
I’m stuck atm until I figure out what the difference is or if this just doesn’t work in 4.1. Instead of having fun, I’m just getting frustrated and want to go do something more productive as I feel I’m just wasting precious time (in the worst cases).
I appreciate the tips, Kent, and approaching the holistic view when it comes to the software itself. But at the same time, in my opinion it’s a good idea to learn the latest version as soon as possible:
1. Because of improvements and new functionality, some times these are major.
2. To keep oneself updated on the direction the software is moving, to stay on the “development-train” so to speak.
EDIT:
– After updating to 4.1.1 (newest), hitting X works again for switching colors
– Keymap for flooding the primary color has been changed from Shift + K to Ctrl + X
– The equivalent of the Specular-setting is the IOR (Index of Refraction) Level under the Specular sub-menu in the P-BSDF
More info in this video for the new and improved Principled BSDF-node:
https://www.youtube.com/watch?v=7ucxCoa7jq0&t=0s