Hey there! Sorry for the delay to replying, I had forgotten to subscribe for notifications on this thread.
Yep, I did clean the boolean up, I think the vertices were just slightly off from forming a proper curved surface. I still have to tinker a lot with curves and loop tools to get it right. I started over and it looks good now, though the normals trick didn’t quite work… it was just a lot of pulling and pushing vertices. If I end up needing it again, and if still doesn’t work, I’ll make sure to include my project file when I scream for help 😅