Reply To: Local Spacing and Parenting – Did they change the Rotation Calculation from being first, before scaling in Blender 4.0??

Forum Archive Local Spacing and Parenting – Did they change the Rotation Calculation from being first, before scaling in Blender 4.0?? Reply To: Local Spacing and Parenting – Did they change the Rotation Calculation from being first, before scaling in Blender 4.0??

#84498
Martin Bergwerf
Participant

    No, you do not understand this correctly.

    Also this has not changed in 4.0.

    “Before, when scaling the Z axis in Global, it looked like the it was scaling on the Y axis instead. If you changed to the Local orientation it was supposed to point to the Z axis…but it was still so confusing.” Sounds as if you mixed up Global and Local here; maybe your memory plays tricks on you (mine does that all the time 😉).

    So, in short: Nothing was broken and nothing has changed (as far as this Global/Local is concerned).