Reply To: Trying to Make Mesh To Volume (cloudy) object even MORE cloudy?

Forum Archive Trying to Make Mesh To Volume (cloudy) object even MORE cloudy? Reply To: Trying to Make Mesh To Volume (cloudy) object even MORE cloudy?

#76779
Martin Bergwerf
Participant

    Hi @talkingskunk ,

    Play with the settings; increase the Strength of the Volume Displacement, change the size (and or type) of the Texture and maybe add one or more noise texture(s) to the Density of the Shader:

    Clouds.png

    And you might want to watch this: https://cgcookie.com/courses/creating-clouds-with-blender-2-8-and-eevee

    Not so much the Eevee part, but to learn how to use noise textures to make cloud shapes.