Baking normal maps and texturing the cottage for Project eternity (added new renders yesterday). It’s almost done! Just need to do few parts again since the resolution was too small and looked grainy. At first I didn’t want to make them too high but then realized that they can always be made smaller afterwards. Making them bigger if needed is impossible so… learning everyday 😃
Unity tutorials here in CGC have helped me a lot during the process. I’ve realized that exporting is not just a small step where you throw the models in a different program. It’s a subject of it’s own and needs also time and commitment.
Great stuff everybody! Keep it up!