attacking the main character:starting with a plane per body part that will be extruded to the basic shape

after extruding and putting the main vertices at the right spot, Ill add some basic textures so I can better visualize.

For the hair to start of quicker I’m experimenting with the spin tool, after that I can move the vertices around to give a more “hair” kind of shape


adding eyes and face decoration and jumping to sculpt mode for the mouth and the nose


I’ll try to do a first hand and foot work tonight and then Ill iterate to get it more fidelity
