I have learned a lot from this one, still like making stuff move best. It is amazing what you can do with the compositor, wish I understood more about it and lighting. A hard thing for me to tell is how detailed an object needs to be, especially when I end up blurring it, again need to plan better. For example the cactus spikes. I like the coffee cup, really looks like the one I use.
this is what the meshes look like

this is what is currently coming out of the render, pre composit

this is the final image

I have had many problems with the sun rays, below is what it looked like before I added them in, don’t know which I like better. I would like less fog (volume) and have the rays have a yellow tint. I am sure this is something that could be done, but still pretty clueless, but guessing it is some small tweaks from a choice of many.

Again thanks for doing this, learned lots, actually developed somewhat of a work flow. Hope everyone else has enjoyed it as much as I have.