Mixing in a transparent shader to improve light clarity.

Forum Archive Mixing in a transparent shader to improve light clarity.

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  • #7081
    chromemonkey
    Participant

      I have another suggestion for removing the darkness. I don’t recall how to implement it in the node tree, but using a mix of the glass shader with a transparent shader gives much clearer results while also using the IOR of the glass effect.

      #26477
      Kent Trammell
      Participant

        That seems like a good tip – thanks for sharing!

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